Category Archives for "Production"
In yet another pro audio industry rollup, plugin developer Sonnox has announced that it’s been acquired by the Focusrite Group. This is on the heals of the recent Audiotonix acquisition of Slate Digital, which continues a trend of many of the industry’s stalwart companies being rolled into larger holding companies. The Focusrite Group now trades […]
Continue readingEven though I’m a guitar player, I try not to be too guitar-centric in this blog, especially on New Music Gear Mondays. But every now and then something special catches my eye and I want the rest of the world to know about it. The new Unobtainium amp simulator pedal from Crazy Tube Circuits is […]
Continue readingVirtually every mixing engineer has the same problem – how to get the low end of a mix to work. Get it wrong and your mix can seem either weak or too boomy when played on another playback system. Get it wrong and it won’t translate to small speakers or earbuds. Finally figuring this out […]
Continue readingUnless you’re already a drummer, you probably aren’t aware of the proper way to tune a drum kit. The drum tuning process is actually quite simple, but it does take some time and experimentation. The idea is to make sure that all of the tension rods that hold the head on have the same tension […]
Continue readingJust as mixing has changed through the years, so has mastering. That said, there are so many mastering myths today, and they keep on getting reinforced thanks to all the mastering plugins available. Let’s bust 3 of the big mastering myths (there are many more) in order to help you think about the art of […]
Continue readingLast week we covered Part 1 of the glossary of mixing terms. This week is part 2. Both come from the latest 5th edition of my Mixing Engineer’s Handbook. I/O. The input/output of a device. immersive audio. Multi-dimensional sound that completely envelops the listener because of speakers placed around the listening environment as well as […]
Continue readingLately I’ve been getting some questions regarding some of the terms I use during song critiques, so that means it’s probably a good time to break out the mixing glossary from my Mixing Engineer’s Handbook. 0dB Full Scale. Abbreviated FS, it’s the highest level that can be recorded in the digital domain. Recording beyond 0dBFS […]
Continue readingThe jury is still out on the legality of AI-generated songs or artist deep-fakes. Musicians, artists and songwriters generally feel threatened by the prospect, as well they should, since we’re seeing some Spotify charts already dominated by artificial artists and songs. But what if you taught a neural network to mimic your own voice? Is […]
Continue readingWhile most musicians want high-profile gigs that keep them from working day jobs, even those that are successful have a dream of getting into film scoring. Many musicians with lucrative gigs playing with superstars, and even superstars themselves, will quit everything for that one shot of touching Hollywood and scoring a film. There’s a glitter […]
Continue readingWhenever I do song critiques or hit song analysis for my Hit Makers Club members, I can always bet I’ll get the same two comments, “How did you know to listen for that?” and “I’ve listened to this song dozens of times but I’ve never heard that before!” That’s because we’ve grown up hearing, but […]
Continue readingSibilance is something that every mixer has to deal with when it comes to vocal tracks. De-essers, the main processor used to defeat the problem, have been around since the early hardware days, but most are limited in what they are able to do in many situations because they only work on one frequency at […]
Continue readingMany musicians, especially ones that are more educated, tend to look down on music creation apps and plugins that automatically play chord patterns and rhythms. While it’s nice to have massive chops, most players don’t have that level of ability. Not only that, not everyone has keyboard skills, and even if you do, it’s easy […]
Continue readingUsing the equalizer can be one of the most confounding mixing operations when you’re first starting out. It’s helpful to know that even experienced engineers can struggle with the process sometimes, but that doesn’t mean it’s any less frustrating when you can’t seem to dial in the right sound. With that in mind, here are […]
Continue readingModern mixes have different demands from mixes of the past, and compression across the various mix elements is almost a given. Today’s mixes also require a new level of dynamics sophistication that goes beyond compression, and advanced plugin development has given rise to increased capabilities from some frequently overlooked plugins – transient shapers, clippers and […]
Continue readingMeta, the parent company of Facebook, has just posted about its research into new spatial audio tools that it hopes to incorporate into the upcoming Metaverse, the virtual space that’s a combination of VR and AR. While interesting, I can’t say that I’m too impressed so far (watch the video from Meta below to see […]
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