Category Archives for "Production"
Almost everyone loves the sound of analog (especially tubes), but getting that sound in your DAW has always been somewhat problematic, leading most to us to believe that it’s not worth the extra effort for setup and recall. That’s no longer a problem thanks to the FT-1 Freqtube by Freqport, a hardware device that provides […]
Continue readingApple released it’s newly updated M2-powered laptops and Mac Mini’s yesterday, and while that excites a small portion of the music community, it’s more or less ho-hum for the rest. More power with no new features doesn’t exactly peak that much interest these days. What Is This M2 You Speak Of? Apple’s M2 is a […]
Continue readingProbably the most difficult operation for an beginning engineer is to carve out space in the mix for each mix element. For 50 years this was based on the experience and the ears of the mixer, and it took some time to learn the skill. Today there are many tools that can make this process […]
Continue readingProject management is the one element that usually slips beneath the radar of most budding producers, but it can easily break you if you don’t pay attention to it. Project management consists of the planning, organizing, and managing of the resources necessary to the complete the project, be it just one song, a cue or […]
Continue readingLike the foundation of a house, the drums are the foundation of a recording. With a strong foundation, you can build almost anything on it that you or your clients can imagine. A little effort and time spent miking the drums and getting the sound just right can result in a recording that sounds better […]
Continue readingBuss compression has gone from never used, to lightly used, to a basic ingredient of modern mixes, so every mixer is looking for a way to do it better. Where once a mix buss used several processors to get the required sound, now we’re seeing all-in-one processors that can do it all. Such is the […]
Continue readingOn my latest podcast episode, I take a look back at the events in the music business and music production during 2022, including: And more! Listen to it the at BobbyOInnerCircle.com, or on Apple Podcasts, Amazon Music, Stitcher, Mixcloud, Google Podcasts, Spotify, Deezer, TunIn Radio, and RadioPublic. Enjoy the show!
Continue readingIn yet another pro audio industry rollup, plugin developer Sonnox has announced that it’s been acquired by the Focusrite Group. This is on the heals of the recent Audiotonix acquisition of Slate Digital, which continues a trend of many of the industry’s stalwart companies being rolled into larger holding companies. The Focusrite Group now trades […]
Continue readingEven though I’m a guitar player, I try not to be too guitar-centric in this blog, especially on New Music Gear Mondays. But every now and then something special catches my eye and I want the rest of the world to know about it. The new Unobtainium amp simulator pedal from Crazy Tube Circuits is […]
Continue readingVirtually every mixing engineer has the same problem – how to get the low end of a mix to work. Get it wrong and your mix can seem either weak or too boomy when played on another playback system. Get it wrong and it won’t translate to small speakers or earbuds. Finally figuring this out […]
Continue readingUnless you’re already a drummer, you probably aren’t aware of the proper way to tune a drum kit. The drum tuning process is actually quite simple, but it does take some time and experimentation. The idea is to make sure that all of the tension rods that hold the head on have the same tension […]
Continue readingJust as mixing has changed through the years, so has mastering. That said, there are so many mastering myths today, and they keep on getting reinforced thanks to all the mastering plugins available. Let’s bust 3 of the big mastering myths (there are many more) in order to help you think about the art of […]
Continue readingLast week we covered Part 1 of the glossary of mixing terms. This week is part 2. Both come from the latest 5th edition of my Mixing Engineer’s Handbook. I/O. The input/output of a device. immersive audio. Multi-dimensional sound that completely envelops the listener because of speakers placed around the listening environment as well as […]
Continue readingLately I’ve been getting some questions regarding some of the terms I use during song critiques, so that means it’s probably a good time to break out the mixing glossary from my Mixing Engineer’s Handbook. 0dB Full Scale. Abbreviated FS, it’s the highest level that can be recorded in the digital domain. Recording beyond 0dBFS […]
Continue readingThe jury is still out on the legality of AI-generated songs or artist deep-fakes. Musicians, artists and songwriters generally feel threatened by the prospect, as well they should, since we’re seeing some Spotify charts already dominated by artificial artists and songs. But what if you taught a neural network to mimic your own voice? Is […]
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