Tag Archives for " headphones "
Many producers using home or small studios are forced to use headphones late at night so they don’t disturb the family or the neighbors. That’s obviously not a method that many would recommend for a great mix, but it’s possible to attain something reasonable using headphones if you’re aware of the pros and cons involved, which […]Continue reading
For a generation of engineers prior to their discontinuation in 2001, Yamaha NS-10′s were a monitor fixture in every control room, no matter how big or small. They weren’t used because they sounded good, mind you, but quite the opposite – they sounded rather ordinary. That’s why it’s a bit of a mystery that the company’s new […]Continue reading
Perhaps the greatest detriment to a session running smoothly is the inability for players to hear themselves comfortably in the headphones. This is one reason why veteran engineers spend so much time and attention on the cue mix and the phones themselves. In fact, a sure sign of an inexperienced engineer is treating the headphone […]Continue reading
If you’ve studied audio technology at all then you know that loudspeakers/headphones and microphones are both principally the same in how they operate, they just work backwards from one other. Where the diaphragm of a microphone responds to moving air molecules to turn sound into an electronic signal, the loudspeaker turns an electronic signal into moving air molecules thanks […]Continue reading
I’m always amazed how musicians react to their headphones and cue mixes while recording. Some are extremely picky, needing everything to be as perfect as possible before performing, while others can make do with just about anything that closely resembles a mix and a working headphone or two. Rob Tavaglione recently wrote a nice piece at ProSoundNetwork […]Continue reading
Brian Schmidt is a legend in game audio and he’s my guest on Episode #127 of my Inner Circle Podcast. Both a composer and sound designer, Brian has worked on over 150 games, and he’s been the architect for the X-Box audio system and XACT gaming audio tool. Brian is also the founder of GameSoundCon, […]Continue reading
There are a number of recording accessories that prove to come in handy almost every day you’re in the studio. In fact, a session can absolutely ground to a halt without a few of them. Here are some suggestions for some accessories that you’ll be so happy you have when the need arises. Console tape – […]Continue reading